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- Windows software only at the moment, but OS/X and Linux are “coming soon”
- Supports OBJ polymeshes and can import OFF meshes
- Can export STL (useful for printing your unreal model, although format conversion with MeshLab would also work)
- Freely “Cut off” portions and reuse them in other models
- The software is NOT open source, but is currently free as in “research project” (Hm, perhaps a commercial product may emerge eventually??)
This amazing tool is available now, please give it a try. And if you’re not convinced, we strongly recommend you watch their demonstration video, which shows a whole lot of different uses.