
Realtime scanning is highly desirable as it allows the scanning operator to ensure they capture every hidden niche of the scanned object during the scan. But it does put up a small barrier to those who don’t have the required equipment.
Enter 3Dify from Matherix Labs.
This (also Windows) tool again uses the Kinect to capture 3D information, but in a slightly different way. It’s not real time – you record a 3D movie of your subject by walking around while pointing the Kinect at the (hopefully) motionless subject. This recorded video is then analyzed post-capture by 3Dify and eventually transformed into a full 3D model. This model can then be tweaked and exported for use in other applications – such as 3D printers.
This approach gets around the hardware requirements, but it’s possible that you may have to repeat your 3D scan a few times to ensure you have captured the entire shape because you won’t know if it worked until 3Dify completes its processing.
Via Matherix Labs and Ponoko
There is a slight mistake about ReconstructMe in the article I'd like to clarify: ReconstructMe does allow non-realtime processing by first recording data and then reconstructing data on the CPU. See the usage (offline reconstruction).
Best,
Christoph